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Game Development Practicum course for Spring '06

Department News for Year 2005
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September 16 - The Department plans to offer a graduate-level special topics course on game development for this coming Spring 2006 semester. The tentative description for this course is given below. For additional information, please contact Dr. Daniel Rocco or Dr. Duane Yoder.

CS 6985: Game Development Practicum

In this course we will study game design and development as a process, emphasizing the software engineering principles required to manage the immense scale of current game development. The course will examine the application of software engineering to game development and emphasize the design, storyboarding, and team management aspects of game development. A full-scale game development project will serve as a core of the course, providing students with the opportunity to participate in the construction of the game from inception to completion. Topics for study include game design, storytelling, graphics, and network and multiplayer issues.

Pre-requisite: CS 5202 or equivalent
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University of West Georgia
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Last modified: 09/18/05 03:32 PM EDT by EdwinRudolph

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